Thursday, 3 November 2011

Good is...? Progress surgery/crit

General comments

  • Dont stick to standardised formats
  • Think about other print choices
  • Think about the details
  • Consider the bigger picture
  • Clarify the concept/scenario
  • Have a broad range of development and research
  • Make sure everything is documented
  • Analyse and evaluate
  • Investigate all possibilities
  • Does the outlet dictate what you produce?
  • How do I want people to react? Establish what you are trying to say


Personalised feedback

I discussed how, with nostalgia, there is no defined audience has anyone can access it. I found it difficult to target a specific market, making my direction extremely vague. One idea I had was to have the ability to customise a nostalgia pack and for it to be sold as a novelty gift. Lorenzo suggested focusing on each decade or particular events from the past, making the direction more focused.

  • Decades/memories/events
  • Focus and thought
  • Will it be an emotional experience?
  • Create one of the range, propose the rest
  • Define what you are going to create
  • Could it form an interactive game?

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