1) Extensive research which has been demonstrated on the blog and a developed understanding of what nostalgia 'means' to people.
2) Large amount of relevant contextual study which is leading to a well crafted project.
Comment on the extent to which the work presented/proposed exploits the practical and conceptual potential of the brief.
1) The pack idea exploits design for print well
2) Lots of work, maybe investigate some colour
Comment on the proposed range of products/deliverables/media/formats to be produced in response to clearly identified problems/briefs
1) Consider promotion as an extension to Design for Print - Point f sales? Poster promoting the concept of nostalgia to make people think
2) Interesting idea, not sure at the moment what sort of environment the pack would be found in.
Additional comments
1) N/A
2) Realistically the project is coming along fine, there are no massively obvious adjustments that need making, keep going in this direction and it should be a good project. Start investigating stock, colour and print finishes.
Action plan
- Which stock, print finishes, colours?
- More visible potential resolutions - What exactly is going inside the box?
- For a bit of extra research, look at 'you nostalgia, you lose' thread on the internet (link provided)
Response
I need to clarify exactly I will create, what will be inside the nostalgia pack and and where the products can be found. In terms of nostalgic medicine, it is unable to be sold as a corporate product/range due to the fictional nature of nostalgia itself - this therefore needs to be a novelty gift with an aspect of humour whilst still promoting the idea that nostalgia can provide a break from reality.
I also need to look at stock considerations, print finishes and begin experimenting with colour. To expand my body of work, I will need to design and experiment more, not just using the computer.
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